Posted by Craig Hobern 112 Friday, July 25, 2008 at 10:04 AM
1 comments Labels: comic, design, enviroment, virtual
Posted by Craig Hobern 112 Wednesday, July 23, 2008 at 8:50 PM
"The Get Away" follows the robbers process to attempt escape from the scene of the crime in there virtual enviroment. The process highlights and demonstrates many aspects of virtual enviroments.
0 comments Labels: blue screen, comic, enviroment, virtual
Posted by Craig Hobern 112 Friday, July 11, 2008 at 8:51 AM
Today i found some other blog sites that are kinda relevant to some of the work ive presented.
http://blogs.cisco.com/virtualworlds
This blog discusses virtual worlds and environments (mainly second life) that they are involved in. A few days ago they had there largest in-world and web audience to date for one of there virtual events in Second Life.
http://videogame2play.com/2008/05/17/little-big-planet-1up-preview/
This blog discusses the upcoming PS3 title Little Big Plant. It covers the games innovative features. The game also features Social networking environments with the ability to share and discuss others work.
http://www.3dmodeldesign.co.uk/archives/12
This is a pretty cool website that looks at 3d modeling. Its got a ton of links to a whole range of different modeling apps as well as tutorials and peoples work.
Review
During the corse of the project I followed many of my fellow students blogs that i found intresting.
There were a lot of people focising on gaming and virtual enviroment which mand it very easy to get involved and stay intrested.
http://kingjohnson.blogspot.com/
http://laurajohnson7.blogspot.com/
http://vernonmerrick.blogspot.com/
http://tommayo.blogspot.com/
http://jordansanft.blogspot.com/
I found that there is a good cross sectin of students intrested in almost ever aspect of digital design and a strong community willing to work togeather and support each other with help and positive feed back.
3 comments Labels: 3d, big, cisco, enviroment, lbp, little, modeling, networking, planet, ps3, virtual
Posted by Craig Hobern 112 Tuesday, July 8, 2008 at 9:42 AM
Experiment Three was the final project for 104.
The Brief was to make a virtual environment investigating being "on", "above" and "below" the environment whilst thinking creatively.
The project allowed us to show and expand on the knowledge that we had gained.
The two key ideas for my level were; to abstract the idea of what on above and below were by ordering the level in such a way that as you moved deeper into the level the environment reacted as though you were moving towards the surface.
The Second idea was to show a process by moving the player through a mine like environment following the production line towards the final object.
2 comments Labels: 104, design, unrealed